Few people ever put their memory to the immediate test, and

it is for this reason that most are unaware of the limits and

habits of their mind's work.

The tests that follow should not be too difficult, but because

ofthe way we are trained (or not trained!) in school, the simple

tasks you will presently attempt will in some cases prove very

very difficult and in others almost impossible!

Do not worry about poor performance, since it is the purpose

of this book to make the memorisation of all items in the

following tests an easy and enjoyable exercise.

Looking at this situation from a positive point of view, the

more difficulty you experience now, the greater will be your

improvement by the time you have completed this book!

LINK TEST

Read the list of 20 objects once through, and then immedi-

ately cover it or close the book. On a separate piece of paper

write down as many ofthem as you can remember, attempting

to get them in the correct order.

Score yourself in two ways: first the number of items you

remembered out of 20, and second, the number of items that

you listed in the correct order (if you reversed certain items

they are both wrong with regard to the second score!).

Cup

Shop

Chimney pot

Judge

Suitcase

Toe

Mountain

Star

Couch

Ice cream

Jail

Spoon

Book

Spider

Scissors

Plant

Nurse

River

Stain

Mongrel

Score: Number remembered

Number in correct

order

•.

PEG TEST

Give yourselfno more than four minutes to remember this

second list of20 items. The aim in this test is to remember the

items in random order, connecting them to their appropriate

number. When four minutes have passed cover the list or close

the book, write the numbers from 1-20 on a piece of paper,

and fill in the answers randomly, that is, pick a number on the

list and fill in the item which belongs to that number. Do not

progress regularly from 1-20. Jump about all over the numbers

until you have filled in as many as you can. And still another

don't: don't mumble through the list each time in order to get

a number—pick it out of the air!

1. Tar

2. Aeroplane

3. Leaf

4. Shell

5. Hair

6. Moon

7. Lever

8. Lighter

9. Railway

10. Field

11. Atom

12. Wheel

13. School

14. Sand

15. Doctor

16. Spectacles

17. Lake

18. Feather

19. Sock

20. Pump

Score: Number correct

FACES TEST

Look at the 12 faces on the following two pages for not more

than four minutes, then turn to the end of this chapter where

the same faces are presented without their names. Try to

matchthe right name to the right face. Score one point for each

correct answer, and take off one point if you fit a name to a

person of the wrong sex!

NUMBER TEST

Look at the four 15-digit numbers printed below* giving not

more than one minute to each. At the end ofeach two minutes

dose or cover the book and write down the number as best

you can, giving yourself one point for every number that you

put down in the correct place.

936811475298694

937943271621487

689223841378534

543712298374973

Score: 1 2 3 4

TELEPHONE NUMBER TEST

The following is a list of 10 people and their telephone

numbers. Study the list for not more than five minutes, then

dose or cover the book and write down first the name and then

the numbers. Give yourself 1 point for each correct number

(even if you make only one mistake in the number you must

consider this totally wrong, for ifyou had dialled it you would

not have been put in contact with the person with whom you

wished to speak!)

Your local butcher HSM-8737

Your dentist NAH-9107

Your bank manager KAM-5323

Your doctor HOB-3981

Your local grocer CEL-8801

Your local chemist BOT-9939

Your tennis partner SER-4112

Your plumber LEA-8519

Your local pub PMB-1427

Your garage TRK-9340

Score:

CARD TEST

This next test is designed to exercise your present capacity in

the remembering of cards and their sequence. The list below

contains all 52 cards of the regular pack in numbered order.

Your task is to spend not more than 5 minutes looking at this

list and then recall it in order. Give yourself one point for each

correct answer, scoring yourselfin the same way as you did in

the Link test.

1. King of diamonds 27. Nine of clubs

2. Seven of hearts 28. Jack of diamonds

3. Five of spades 29. Queen ofhearts

4. Four of clubs 30. Four of spades

5. Three of diamonds 31. Six of clubs

6. Ten of hearts 32. King of spades

7. Queen of clubs 33. Ace of clubs

8. Eight of clubs 34. Six of hearts

9. Five of hearts 35. Five of clubs

10. Jack of clubs 36. Three of hearts

11. Ace ofspades 37. Ten of diamonds

12. Five of diamonds 38. Two of clubs

13. Nine of diamonds 39. Seven of diamonds

14. Eight of hearts 40. Ten of spades

15. Ace of diamonds 41. Three of clubs

16. Seven of spades 42. Eight of spades

17. Nine of hearts 43. King of hearts

18. Ten of clubs 44. Nine of spades

19. Six of diamonds 45. Queen of diamonds

20. Queen of spades 46. Ace of hearts

21. Eight of diamonds 47. Three of spades

22. Four of diamonds 48. Two of spades

23. Six of spades 49. Jack of spades

24. Two of diamonds 50. Four of hearts

25. King of clubs 51. Jack of hearts

26. Two of spades 52. Seven of clubs

Score:

This next test is the last. Listed below are ten fairly import-

ant historical dates. Your task is to spend not more than a

minute and a half remembering the event and the date. Give

yourself one mark for a perfectly accurate answer and half a

mark if you come within five years.

1. 1666 Fire of London

2. 1770 Beethoven's birthday

3. 1215 Signing of Magna Carta

4. 1917 Russian Revolution

5. c.1454 First Printing Press

6. 1815 Battle ofWaterloo

7. 1608 Invention of the telescope

8. 1905 Einstein's theory of Relativity

9. 1789 French Revolution

10. 1776 Declaration of American Independence

Score:

That ends the testing! Ifyou have done badly then you have

done as expected and are quite average!

Within the first few chapters of this book you will have

learned how to get perfect scores in less than the time allotted,

and by the time you have completed the book all ofthese tests

will be child's play. Give yourselfa day's rest (after what must

have been a fairly strenuous session!) and start your first

memory training tomorrow.

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